All Gadgets

Godot Swift Template
by kyle
A template to build Godot games with Swift on macOS.

Meta Scene XR Sample
by devloglogan
This is a sample project demonstrating the Meta scene and spatial anchor features supported by the Godot OpenXR Vendors plugin. See the Meta Scene Manager or Meta Spatial Anchors tutorial docs for detailed walkthroughs of these features.
GodotCrowdControl
by silicdev
This plugin adds support for CrowdControl, allowing it to change how players play the game on streams. Based on https://github.com/nathanfranke/gdextension and the Unity plugin at https://github.com/WarpWorld/crowd-control-unity-plugin Tested against 4.3 This does not add effects to already released games -> I intend to look into this but atm this is not my priority

Very Simple Twitch
by rothiotome
Connect your Godot games to Twitch chat effortlessly. Login with just one line of code to read messages instantly. Includes a dock for easy Twitch developer setup, supports OIDC, and provides a simple interface for interacting with the Twitch API to write messages, timeout users, grant VIP status, and more.
Fuku - Ollama Integration for Godot
by af09
Fuku is a plugin for Godot Engine that integrates Ollama, enabling you to interact with your own LLMs (large language models). Chatbot: Ask something into the chat box and the LLM will generate a relevant response. Experiment with different models and instructions to optimize your results.

Hathora - Server orchestration for multiplayer games
by hathorajustin
The official Hathora Godot Addon, written in GDScript. Hathora Cloud is a fully managed hosting platform for multiplayer game servers. Upload your game server and instantly have access to 12 regions around the world. With a single API call you can dynamically spin up and down rooms and continuously push updates to your build with zero-downtime. You also get server logs, system metrics, and DDoS protections out of the box. This addon contains: - Hathora editor plugin to configure, build, and d...
Maze Generator
by jvcoutinho
Implements algorithms for maze generation with configurable width and height.

FastGameStates
by chromelody
With FastGameStates you can easily create menus, settings and gamestates within seconds! Use it for game jams or bigger projects. With this tool you don't have the struggle with loading and unloading menus anymore. **Usage** 1. Copy the plugin folder into your addons folder 2. Activate the plugin and reload your project 3. Create an empty startupscene (the type of the root node doesn't matter, but a simple "Node" type is recommended) and insert the name of the node into your FGS Settings tab ...
Realistic Water Shader
by unionbytes
This is a demo of more or less realistic water in Godot. It is important to use GODOT 3.1.1 or later, because 3.1 has a depth buffer bug. Made by Achim (AiYori) Menzel (UnionBytes) Donated by K. S. Ernest (iFire) Lee (fire) www.unionbytes.de https://www.youtube.com/user/UnionBytes
Sphere Forms Plugin 3D
by maggen
Adds three new types of mesh "Icosaedron Sphere", "Octaedron Sphere" and "Cube Sphere" for MeshInstance3D. Plugin can easily generate spheres with configurable UV map and count of poligons. Meshes Inspector panels are quite similar to default UV-Sphere. Improved version of my old "Icosaedron Sphere (IcoSphere) Mesh" plugin with better scripting API and faster sphere-gen system.
UberPath2D 2D
by opyate
A Path2D with smoothing, and utilities for restricting it to any Rect2D
Takin Game Template
by tinytakinteller
Fusion of curated plugins, essential features and best practices to kick-start new projects. Template with a save file system, localization, UI (main menu, save files, options, credits), example game scene(s), plugins (scene and audio managers, logger, linter, resource viewer), placeholders (music, sfx), github workflows and various utility scripts. Create a new project from Github template: - https://github.com/TinyTakinTeller/TakinGodotTemplate?tab=readme-ov-file