All Gadgets

Fuku - Ollama Integration for Godot
by af09
Fuku is a plugin for Godot Engine that integrates Ollama, enabling you to interact with your own LLMs (large language models). Chatbot: Ask something into the chat box and the LLM will generate a relevant response. Experiment with different models and instructions to optimize your results.

Hathora - Server orchestration for multiplayer games
by hathorajustin
The official Hathora Godot Addon, written in GDScript. Hathora Cloud is a fully managed hosting platform for multiplayer game servers. Upload your game server and instantly have access to 12 regions around the world. With a single API call you can dynamically spin up and down rooms and continuously push updates to your build with zero-downtime. You also get server logs, system metrics, and DDoS protections out of the box. This addon contains: - Hathora editor plugin to configure, build, and d...

Maze Generator
by jvcoutinho
Implements algorithms for maze generation with configurable width and height.

FastGameStates
by chromelody
With FastGameStates you can easily create menus, settings and gamestates within seconds! Use it for game jams or bigger projects. With this tool you don't have the struggle with loading and unloading menus anymore. **Usage** 1. Copy the plugin folder into your addons folder 2. Activate the plugin and reload your project 3. Create an empty startupscene (the type of the root node doesn't matter, but a simple "Node" type is recommended) and insert the name of the node into your FGS Settings tab ...

Realistic Water Shader
by unionbytes
This is a demo of more or less realistic water in Godot. It is important to use GODOT 3.1.1 or later, because 3.1 has a depth buffer bug. Made by Achim (AiYori) Menzel (UnionBytes) Donated by K. S. Ernest (iFire) Lee (fire) www.unionbytes.de https://www.youtube.com/user/UnionBytes
Sphere Forms Plugin 3D
by maggen
Adds three new types of mesh "Icosaedron Sphere", "Octaedron Sphere" and "Cube Sphere" for MeshInstance3D. Plugin can easily generate spheres with configurable UV map and count of poligons. Meshes Inspector panels are quite similar to default UV-Sphere. Improved version of my old "Icosaedron Sphere (IcoSphere) Mesh" plugin with better scripting API and faster sphere-gen system.

UberPath2D 2D
by opyate
A Path2D with smoothing, and utilities for restricting it to any Rect2D

Takin Game Template
by tinytakinteller
Fusion of curated plugins, essential features and best practices to kick-start new projects. Template with a save file system, localization, UI (main menu, save files, options, credits), example game scene(s), plugins (scene and audio managers, logger, linter, resource viewer), placeholders (music, sfx), github workflows and various utility scripts. Create a new project from Github template: - https://github.com/TinyTakinTeller/TakinGodotTemplate?tab=readme-ov-file

GDTerminal
by programmeroncoffee
Run GDScript code in the editor at the click of a button to speed up your workflow. For more information and documentation, visit the following website: https://programmeroncoffee.github.io/GDTerminal/

GodotPlayBilling
by achyutastudios
Godot Plugin to integrate Google Play Billing Library.

fkeyzKnob
by fkeyz
A simple knob UI scene that lets you rotate a knob by dragging it up and down, or by scrolling the mouse while while hovering the cursor over it. Includes easy to use export variables to set the degree amounts for the knobs' starting rotation, minimum/maximum rotation and dial sensitivity. You can also change the sprites for the knob.

MeshLibraryFrameInstance3D 3D
by martcarrefour
**MeshLibraryFrameInstance3D** is a Godot plugin that extends `MeshInstance3D`, enabling easy management of 3D meshes from a `MeshLibrary`. It allows users to switch between mesh frames dynamically using the `current_frame` property, making it perfect for animations or scenarios where frame-by-frame 3D model changes are needed.