All Gadgets
![[Deprecated] Resonate — Audio Manager (Sound & Music) hero image](https://raw.githubusercontent.com/hugemenace/resonate/main/resonate-logo.png)
[Deprecated] Resonate — Audio Manager (Sound & Music)
by hugemenace
Warning: Resonate has been deprecated. — No further development will occur. It's still compatible with Godot 4.0-4.2, but higher versions are untested. If you would like to take over its development, please reach out via our Discord server. An all-in-one sound and music management addon for the Godot game engine. Features: - Pooled audio stream players. - Automatic 2D and 3D space detection. - Polyphonic playback. - Stemmed music tracks. - Music crossfading. Resonate has two core systems: the...

Orphan .import File Cleaner
by umkralegal
Scan and deletes residual .import files from resources that have not been deleted from the editor.

Godot iOS plugin for In-App purchase
by hrk4649
This is a Godot iOS plugin for In-App purchase. This plugin uses Storekit in Swift.

Measuring Tape (2D and 3D)
by aaronfranke
A tool for measuring things in Godot, using the positions of the measurement node and its parent node. These measurement types are supported: * Length * Area * Perimeter * Volume * Surface area These unit types are supported: * Meters * Millimeters * Centimeters * Kilometers * Hammer units (the Source engine's units). * Inches * Feet * Feet and inches * Yards * Miles * Light seconds * Light nanoseconds * Hectares (area) * Acres (area) * Liters (volume) * Gallons (volume) With 2D, you can set ...

Process Mode Indicator
by danielrozenberg
A Godot editor plugin that adds indicators for nodes with a `process_mode` value different than Inherit, the default value.

Discord RPC
by abdera7mane
This is a GDScript implementation of the deprecated Discord RPC for interfacing with the Discord client. Allows you to create Rich Presence activity status and listen to Discord client events.

Weighted Choice
by rehhouari
This Godot 4 plugin provides a static WeightedChoice.pick() method you can call to randomly choose an item from a dictionary based on weights. Documentation in Github and in the Godot Editor's search help function. Includes an optional Loot Box demo.

Instancing Demo
by godotengine
A demo showing how to use scene instancing to make many duplicates of the same object. Language: GDScript Renderer: Compatibility

Godot Buddy (Groq API)
by m4yc3x
GodotBuddy is an advanced plugin for the Godot 4 Engine designed to assist you in coding and game design. It leverages AI to provide intelligent code suggestions, documentation, and more, all within the Godot Editor. ## Features - **AI-Powered Code Assistance**: Get real-time code suggestions and improvements. - **File Content Replacement**: Automatically replace file references with their contents. - **Chat History**: Maintain a history of your interactions with the AI. - **API Key Managemen...

2D Strategy Camera
by thomas737
This custom Camera2D node is a simple and intuitive implementation of a strategy game camera with togglable mouse and keyboard controls. Translation camera limits and smooth exponential zooming at the cursor are both implemented. Note: Check the README.md on the GitHub repository for details about how to map your own keyboard inputs.

Hexgrid
by jeyzu
3 Classes that brings hex detection, 3D LOS, distance, influence, shortest path ... all you need to build a classical boardgame based on a single image hex map. A demo in the source tree.

Meta Passthrough XR Sample
by devloglogan
This is a sample project demonstrating the Meta-specific passthrough features supported by the Godot OpenXR Vendors plugin. See the Meta Passthrough tutorial doc for a detailed walkthrough of these features.