All Gadgets
GDTerminal
by programmeroncoffee
Run GDScript code in the editor at the click of a button to speed up your workflow. For more information and documentation, visit the following website: https://programmeroncoffee.github.io/GDTerminal/
GodotPlayBilling
by achyutastudios
Godot Plugin to integrate Google Play Billing Library.
fkeyzKnob
by fkeyz
A simple knob UI scene that lets you rotate a knob by dragging it up and down, or by scrolling the mouse while while hovering the cursor over it. Includes easy to use export variables to set the degree amounts for the knobs' starting rotation, minimum/maximum rotation and dial sensitivity. You can also change the sprites for the knob.

MeshLibraryFrameInstance3D 3D
by martcarrefour
**MeshLibraryFrameInstance3D** is a Godot plugin that extends `MeshInstance3D`, enabling easy management of 3D meshes from a `MeshLibrary`. It allows users to switch between mesh frames dynamically using the `current_frame` property, making it perfect for animations or scenarios where frame-by-frame 3D model changes are needed.
![[Deprecated] Resonate — Audio Manager (Sound & Music) hero image](https://raw.githubusercontent.com/hugemenace/resonate/main/resonate-logo.png)
[Deprecated] Resonate — Audio Manager (Sound & Music)
by hugemenace
Warning: Resonate has been deprecated. — No further development will occur. It's still compatible with Godot 4.0-4.2, but higher versions are untested. If you would like to take over its development, please reach out via our Discord server. An all-in-one sound and music management addon for the Godot game engine. Features: - Pooled audio stream players. - Automatic 2D and 3D space detection. - Polyphonic playback. - Stemmed music tracks. - Music crossfading. Resonate has two core systems: the...
Orphan .import File Cleaner
by umkralegal
Scan and deletes residual .import files from resources that have not been deleted from the editor.
Godot iOS plugin for In-App purchase
by hrk4649
This is a Godot iOS plugin for In-App purchase. This plugin uses Storekit in Swift.
Measuring Tape (2D and 3D)
by aaronfranke
A tool for measuring things in Godot, using the positions of the measurement node and its parent node. These measurement types are supported: * Length * Area * Perimeter * Volume * Surface area These unit types are supported: * Meters * Millimeters * Centimeters * Kilometers * Hammer units (the Source engine's units). * Inches * Feet * Feet and inches * Yards * Miles * Light seconds * Light nanoseconds * Hectares (area) * Acres (area) * Liters (volume) * Gallons (volume) With 2D, you can set ...

Process Mode Indicator
by danielrozenberg
A Godot editor plugin that adds indicators for nodes with a `process_mode` value different than Inherit, the default value.

Discord RPC
by abdera7mane
This is a GDScript implementation of the deprecated Discord RPC for interfacing with the Discord client. Allows you to create Rich Presence activity status and listen to Discord client events.
Weighted Choice
by rehhouari
This Godot 4 plugin provides a static WeightedChoice.pick() method you can call to randomly choose an item from a dictionary based on weights. Documentation in Github and in the Godot Editor's search help function. Includes an optional Loot Box demo.
Instancing Demo
by godotengine
A demo showing how to use scene instancing to make many duplicates of the same object. Language: GDScript Renderer: Compatibility