All Gadgets

RemapTools 2D
by bendn
A tool that allows the remapping of InputMap actions. Supports: - Multiple joypad types: - Xbox - Nintendo switch - Playstation - Fallback icons for a generic controller - Keyboard - Mouse Note that the Switch and Playstation icons are not tested, as I do not have them. The switch also does not have a guide button, so keep that in mind.

InputController
by sscovil
Easily differentiate between a button tap, double tap, press, long press, and hold for all of your input actions in Godot.

3D Labels and Texts Demo
by godotengine
This project showcases the two main 3D text techniques supported by Godot: Label3D and TextMesh. Both Label3D and TextMesh exist in 3D space and can optionally be occluded by other objects, but they serve different use cases. Label3D: The Label3D node is a 3D node like any other. It draws text using one quad per character, which can optionally be set to work as a billboard. TextMesh: Unlike Label3D, TextMesh can optionally have actual depth since it generates geometry to represent the text. T...

PointCloud 3D
by jlsgangwisch
This tool creates CPUParticles3D point clouds from mesh resources. Volumetric video is possible using .xyz frames.

Vertex Color Import Swapper
by invertex
Allows importing to automatically move vertex color data from a different file attribute into the primary vertex color attribute. Useful primarily to get around the recent Blender 4.1 change that no longer exports vertex color properly. Can grab the color from other named attributes, including UV channels, normals, etc... Visit the repository for a full explanation of capabilities.

BiomeGenerator
by starnightflower
Procedural Biome Map Generation Demo This demo shows how to use the Midpoint Displacement Algorithm to create natural and random biome maps.

Follower
by mxt08
This tool allows you make that a KinematicBody follows another Node in a 3D space.

Volume Layered Shader
by blackears
View volumetric data in Godot. Great for visualizing your Texture3D.

Simple Sampler
by itooh
Simple Sampler is a plugin for Godot for creating musical samplers in a game. Basically it allows you to play any musical note from a set of sound samples. Useful for making generative, interactive or procedural music, or for creating dynamic sound effects!

editor-log-highlighter
by clumsyinker
This plugin adds highlighting to .log files in a specific format. Please see screenshot for detail.

Simple health bar 2d 2D
by leo7197340
A simple 2d health bar with a damage indicator

Bit Flags Editor
by squiggelsquirrel
This editor plugin is for bitmask integers (exported with the FLAGS hint), providing a grid of small boxes similar to the physics layer UI. It provides 16 checkboxes, and optionally sets tooltips using a custom method "_get_layer_names".