All Gadgets

External files
by mathrick
Godot External Files plugin is a partial substitute for symlinks, allowing referencing files outside of the project dir. The intended use-case is a pretty specific situation, where some assets might live outside of the Godot project directory, but still need to be accessed by Godot, such as for example when porting a game from Ren'Py in parallel to the Ren'Py version still being actively worked on. Unlike just copying the files, the referenced external files will be kept up to date, and will ...

GDScript Code Upgrader
by christinecdev
Code Upgrader is a tool designed to help upgrade your GDScript code from Godot 3 to Godot 4. This plugin automates the process of updating deprecated methods, properties, and syntax, ensuring your projects are compatible with the latest version of Godot.

YH Mod Assistant
by valkarin
This is a tool to assist with creating mods for a game called Your Only Move Is Hustle. (https://store.steampowered.com/app/2212330/Your_Only_Move_Is_HUSTLE/). The assistant adds a new panel that allows you to create a new mod from select templates, along with making the process of configuring the metadata and exporting the mod faster, easier, and more convenient.

Occlusion Culling and Mesh LOD Demo
by godotengine
This demo showcases the use of occlusion culling and mesh level of detail in a 3D scene. The demo contains 1,024 identical rooms in a 64×64 grid. The room geometry is used as a basis for a baked OccluderInstance3D, which allows each room to be culled if it is hidden by another room's walls. Occlusion culling can provide a performance benefit in draw call-bound scenarios. However, since the Forward+ backend uses a depth prepass, the shading cost is already reduced by the depth prepass. As a re...

Godot Scene Exporter
by clancey
I really wanted an easy way to export a scene and all of the dependencies. Enable the addon, then use Project -> Tools -> Export Resource. Choose the scene and then choose the output directory.

Tracer
by wyvernbw
Tracer is an addon for godot 4 for structured, customizable traces, heavily inspired by tracing. ✨ Features - Multiple log levels and filtering - Colored output - Useful information such as the script a span is located in, the current thread id and timestamps - Modular design - Support for custom writers *icon sprite is from Terraria*

GSharpRope 2D
by xydion
Rope addon written in C#. Compatible with Godot 3.2.

Debug Draw 3D (4.2.2+)
by dmitriysalnikov
This is an add-on for debug drawing in 3D and for some 2D overlays, which is written in C++ and can be used with GDScript. = Features = 3D: * Arrow * Billboard opaque square * Box * Camera Frustum * Cylinder * Gizmo * Grid * Line * Line Path * Line with Arrow * Plane * Points * Position 3D (3 crossing axes) * Sphere * 3D Text Overlay: * Text (with grouping and coloring) Precompiled for: * Windows * Linux (built on Ubuntu 22.04) * macOS (10.15+) * Android (5.0+) * iOS * Web (Firefox is support...

Advanced Rich Text Label
by xynanlee
Rich Text Label that supports custom text parsing using custom BBcodes.

Godot Variant Notation
by wardensdev
Godot Variant Notation (GDVN) is a syntax built on top of JSON that allows for the easy parsing of any Godot Variant to and from Strings. GDVN uses the constructor syntax to encode Variants into Strings, which keeps your data readable and easily parse-able. The plugin provides a singleton/class called GDVN that functions exactly the same as Godot's built-in JSON class, making the conversion of existing JSON parsing code as simple as changing the class name.

PixelPen | PixelArt Drawing and Animation
by bayusw
PixelPen is a free and open source pixel art editor, proudly created with the Godot Engine. Pixel Pen can be use as godot addons or standalone aplication. Addons files contain GDExtension binary for MacOS, Windows, Linux, Web and Android. # How To Use ## Plugin 1. Copy `addons` folder to your `addons` project folder. 2. Please Keep the plugin directory to `addons/net.yarvis.pixel_pen`. 3. In Godot editor, restart when there is a prompts. 4. In Godot `Project Settings / Plugins`, ensure that P...

Integer Field ( LineEdit )
by kubes
A modified LineEdit node that only allows integers to be entered.