All Gadgets
Radial Menu Control 2D
by jesuisse
Provides a radial menu control node for Godot Engine 4.3 (aka a "pie menu") with support for submenus. It supports keyboard, mouse and gamepad input. The look of the control is highly configurable using exported properties and themes. There is a live demo at https://www.phar.ch/2024/godot-radial-menu-demo/RadialMenu.html
CopperDC - An in-game debug console
by ratamacue9112
This adds an easy-to-use, highly adaptable debug console to your games. You can adapt the console for your game's needs by adding custom commands, stats monitors, error logs, changing the console design, and more.

Script Dock
by dugramen
Moves the script list from ScriptEditor into a dock. This increases horizontal space for the ScriptEditor, and lets you separate the list into a window.

Yamms - Yet another MultiMesh Scatter 3D
by mattiny
Yet another multi mesh scatter. A simple MultiMesh plugin where you can place your meshes into your scene via a configurable polygon area.

Animated LowPoly Pistol
by imageparseconde
An animated lowpoly Pistol for your game project! Animations : Pistol Fire Pistol Fire Empty Pistol Fire ADS Shoot Pistol Fire ADS Shoot Empty Pistol Idle Pistol Idle Empty Pistol Jump Pistol Jump Empty Pistol Jump Start Pistol Jump Start Empty Pistol Jump End Pistol Jump End Empty Pistol Jump Fall Pistol Jump Fall Empty Pistol Reload Pistol Run Pistol Run Empty Pistol Walk Pistol Walk Empty
Font Auto Size Labels - Godot 4
by lescandez
Tool that adds Labels with text autosizing capabilities. Find the instructions in the Github repo. For Godot 4.4.x

godot-components
by tyevco
A library to easily add new "component" nodes to the Godot "Create New Node" tree.
Godot IK - 3D Inverse Kinematics for Godot 3D
by monxa
3D Inverse Kinematics (IK) for Godot 4.3+! Supports scriptable constraints and multiple chains.
Rope for Kinematic2D
by meloonics
Unlike RigidBody2D (RB2D), KinematicBody2D (KB2D) is not affected by outside physical forces. It only moves, where it is programmed to move. And it has the very convenient "move_and_slide()" function for it, which RB2D doesn't have, unfortunately. If you tie a KB2D to a Rope made of RB2Ds and move it, the Rope will be overstretched and glitches out, since KB2D isn't affected by the rope's physics. The solution for this problem is to manipulate the velocity vector of KB2D. Usually you only pro...
EZ Sound
by shafnaz
For fast and easy sound implementation for your games. 1. Install 2. Activate plugin 3. Set Sounds Folder 4. Done Features: -A scroll list shows all sounds from the selected folder. -Sample preview image. -A button to copy a function call to play the selected music. Then you can simple paste this code anywhere in your script editor. -One-click playback interaction for all sound files. Sounds, Music, SFX
Godot Game Settings
by punchableplushie
Godot Game Settings allows you to create and manage game settings for small to medium projects. It takes care of all the fundamental functionalities required to have proper game settings, including predefined logic for common settings (e.g. display, audio, input), UI components for making scenes, and saving/loading data.

Launchy
by nobuyuki
Launchy is a tool used to quickly and easily launch your favorite external editor when you wish to modify a resource in your project folder. You can associate editors with a specific Resource type or a group of resource types.