2D

Sheet to Sprite 2D
by unluckyninja
It helps you quickly add sprite to a scene from a spritesheet file

Sweep 2D
by derinasir
Automatic minesweeper field generator

GD-SimpleKnob
by nobuyuki
SimpleKnob is a UI knob control for Godot 3.x intended to be a drop-in replacement for standard HSlider controls. Themes and overrides created for HSlider should "just work". Includes customizable grabber pointing orientation (inwards/outwards), knob thickness (Values < 100% create hollow or arc knobs), notch (arc) width, decimal padding, and title/value positioning. Update history: 1.11: Added an option to restore the original knob behavior where the value can only change relative to the pre...

TileBitTools 2D
by dandeliondino
TileBitTools is a Godot 4 plugin for autotile templates and terrain bit editing. - Built-in autotile templates for all 3 terrain modes * 3x3 minimal, 3x3 16-tile and 2x2 templates from Godot 3 documentation * Blob, Wang and Wang 3-terrain templates to match Tilesetter's default export * 256-tile Corners and Sides templates from TilePipe2 (requires plugin for use) * Simple 9- and 4-tile templates - Custom user template creation - Bulk terrain bit editing buttons: Fill, Set Bits, and Clear - Cu...

2D
by koppigames
KeyDisplay The KeyDisplay tool makes it easy to render keyboard keys inside the UI. It supports both regular and special keys, with customizable textures, sizes, and pressed states. Perfect for adding keyboard prompts or displaying keys in your game’s interface. AnimatedTextureRect This tool allows you to easily create and animate spritesheets inside the UI using AnimatedTextureRect. You can set up your spritesheets with horizontal and vertical frames, and use the Godot AnimationPlayer to bri...

RangeSlider 2D
by basementsociety
An addon that provides two types of range sliders: A horizontal and a vertical one. With this node you are able to define a range inside of given minimum and maximum values. It lets you basically set the begin and end of a range with the mouse as well as moving the whole range up or down.

Platformer Pathfinding Enemy AI 2D
by ron0studios
This tool can implement a simple enemy AI that follows the player, with high extensibility!

LineMap2D 2D
by guoxiaoyao
LineMap2D is a Godot 4 plugin based on Line2D that allows developers to create textured 2D lines while supporting dynamic adjustments to point positions, rotation, scaling, and other properties. The plugin runs in tool mode (@tool), making it suitable for visual design directly within the editor. LineMap2D 是一个基于 Line2D 的 Godot 4 插件,允许开发者创建带有纹理的 2D 线条,同时支持动态调整点的位置、旋转、缩放等属性。本插件支持在 工具模式(@tool) 下运行,可用于编辑器内的可视化设计。

Combat Collider
by meckanit
Easily set up both hurtboxes and hitboxes for any type of 2D game. To use just add the combat collider node to a scene, I suggest under the sprite for better organization, and then use the buttons to modify the colliders. Then to actually make it so that works with the animation use the Animation's call method line to call the start(), end(), and next frame functions of the colliders. For hurtboxes click the Is hitbox button twice to initialize it to the correct color and layer. This uses bot...

EntityGrid
by xebeth
A simple entity grid for 2D games

2D Camera Controller Singleton / with Dev
by jessejburton
I am building out a re-useable Camera Controller singleton. So far it has a shake feature that uses perlin noise and tweening to create some smooth camera effects. You can use the base class for production or the dev tools class for on screen testing of the screen shake. A work in progress to be sure. Currently working on a change camera target system that allows smooth transitions between on screen targets. https://www.burtonmediainc.com/#godot-camera-controller-2d

Weather 2D 2D
by pirachute
An easy to use 2D Weather for Godot games including wind, rain, snow and some scene darkening... INCLUDES: 1. An easy to configure weather node to place in your scene. 2. A "weather collider" node to place in your game so weather changes when player enters in a specific area 3. Samples scene including a graphic UI to test different weather variables. FEATURES: - Simple to configure - Follows the player (or another node) - Rain and Snow textures and be easily changed