All Gadgets
Godot Moho Importer 2D
by duriganjp
Godot plugin in GDScript for importing Moho animations for 3.3+. Import .mohoproj files to the project and convert it into a single scene. This plugin also adds two classes from Moho that may be useful besides importation: SwitchLayer and SmartBone.
2D Hexagonal Map Navigation Demo
by dimithrandir
An example of implementing hexagonal TileMap navigation in Godot. Features navigation with mouse control and path finding.
NV File System
by naiive
Allow Editor File System to dock at the bottom panel, similar to the layout found in Unreal Engine / Unity, with Menu & Shortcuts to Switch & show/hide the File System. - Use Shortcut `Alt + S` to toggle the dock location and `Control + Space` to show / hide the file system when docked on the bottom. - Or simply click/press FileSystem Split Mode button. - The Shortcut menu is available in : Projects > Tools > File System > Switch File System Dock - to customize the shortcut, you can modify th...
Signal Extensions
by minami110
This plugin extends GDScript's Signal and Callable classes, influenced by Cysharp/R3. The main purpose of this plugin is to make it easier to unsubscribe from Godot signals. However, it is not intended to fully replicate R3. Additionally, several simple operators are implemented.

Crypth of the Necrodancer mechanics
by ange
a Crypth of the Necrodancer copy made with Godot
TileMap Collider Generator 2D
by jakeeh
This plugin will generate a set of ColliderPolygon2D to overlap all physics properties of a Tilemap2D's target layer.
DialogueTreeEditor
by emalexander
This tool handles all the back-end heavy lifting of dialogue trees. Also comes with an easy to use dialogue tree editor.
Godot Road Generator 3D
by theduckcow
A Godot plugin to create 3D highways, streets, and paths with ease. This is the Godot 4.3-4.4 asset, the plugin is also available for 3.5. Features include: - Fully custom geometry extending the 3D Path node, for perfectly tiled road seams and no holes or gaps. - Custom nodes for road generation (RoadManager, RoadContainer, RoadPoint, and RoadLane) - Utility RoadLaneAgent node for easily following your road - The ability to define arbitrary number of lanes and other parameters on a per-RoadPo...
Large World Coordinates Demo
by godotengine
This project showcases optional support for double-precision rendering and physics in action. When using a *single-precision* build, precision errors can be noticeable as soon as you're more than a few thousand units away from the world origin. When using a *double-precision* build, meshes will remain stable even when very far away from the world origin (billions of units away or more). See the Large world coordinates documentation for more information: https://docs.godotengine.org/en/latest/...

Modifiers Node
by samdze
A plugin that adds a Node that allows the creation of chained modifiers for any node property and editor tools to ease its use. Features: - Define any number of property modifiers. - Every node property and type is supported. - Chain multiple modifiers to the same property statically or dynamically. - Change the way two values are combined in the chain thanks to mix modes. - Add/remove and activate/deactivate modifiers at any time. - Modifiers (value, mix mode and active state) keyable in the...
Godot VoIP Demo
by cas
Godot VoIP 🎙🌠is a Godot addon which makes it very easy to setup a real time voice chat system in your Godot game. This addon also includes a demo project.
Node 2D context menu for 2D scene editor 2D
by fabianlc
Adds a simple context menu for Node2D in the 2D scene editor. The menu has buttons to: -Move node to the mouse position -Move node to the mouse position with grid snapping -Flip horizontally -Flip vertically