All Gadgets

Monstercollector2.5D.demoGodot
by bigsunday
Hi, it all started when I discovered pokemon xenoverse, and while it set standards for pokemon fangames, it also disappointed me. It took me a while to figure out what didn't work for me, then I realized, it was two-dimensional. It took me a while because I'm new to Godot, but I hope this demo can be useful for others to create pokemon fangames without resorting to hacks.

GDVM (Godot View Model)
by qt911025
A one-way data binding mvvm/mvc framework. Fully in gdscript. For more information, see the github page.

Starter Kit City Builder
by kenney
Starter Kit City Builder is a basic template for a 3D city builder in Godot 4.3 (stable). Includes features like; - Building and removing structures - Smooth camera controls - Dynamic MeshLibrary creation - Saving/loading - Sprites and 3D Models (CC0 licensed) Controls: - W A S D: Move camera - Right mouse button: Hold to rotate camera - Left mouse button: Place building - DEL: Remove building - Spacebar: Rotate building - Q / E: Toggle between buildings - F1: Save - F2: Load

SceneTexture - Scene Thumbnail and Icon Generation
by ydeltastar
A texture that uses a 3D scene to draw itself. Generate icons and thumbnails directly from a scene and use them anywhere that accepts a regular texture resource.

Multitouch View Demo
by godotengine
Simple debugger for multitouch input. Shows colored dots everywhere you press. Language: GDScript Renderer: Compatibility

Quake-Style Light Animations
by ioannis
A modular, component-based system for creating animated lights in the Godot engine, inspired by the dynamic light animations of classic Quake and Half-Life games. Features - 11 Animation Presets: Includes predefined light animation tables from Quake. - Custom Animations: Supports user-defined animation strings. - Editor Previews: Preview animations directly in the Godot editor. - Smooth Transitions: Optional fade effect to reduce stepping. - Material Integration: Light animations affect the l...

Joystick Control
by tpabobap
This plugin adds analog 360°-movement joystick control.

Nakama Godot 4 client
by novabyte
The official open-source Godot client for Nakama server written in GDScript. Nakama is an open-source server designed to power modern games and apps. Features include user accounts, chat, social, matchmaker, realtime multiplayer, and much more. This client implements the full API and socket options with the server. It's written in GDScript to support Godot Engine 4.0+. Full documentation is online - https://heroiclabs.com/docs

XR Kit
by patrykkalinowski
XR Kit is a set of addons providing various features for XR development in Godot 4. Complete description and demo project available at: https://github.com/patrykkalinowski/godot-xr-kit Physics Movement: Physics-based XR movement. Player hands collide with environment and can grab or push physics object in realistic manner. Player body can collide with physics objects and be moved around in space. Hand Gesture Recognition: Real-time recognition of hand poses based on predefined templates. Smoo...

jpInspector3.x
by duriganjp
Define categories, groups and buttons in the inspector using export vars in Godot 3.x! ✅ Works in Godot 3.1 ~ 3.5

Joystick plugin for godot 4
by bakercat
This plugin allow a fast and easyer way to comunicate with the Joystick service using Godot engine. With the addition of the "JoystickClient" Node you can easily get all the JSON data inside all your configurations. See about joystick in: https://www.getjoystick.com

Pac Pin Pong (C# / Mono)
by noneedshow
This is a quality 2D local multiplayer game comprising Pacman, Pinball and Space Invader, it's a great project to demonstrate what Mono Godot can do, it's useful as it has a lot of common game concept like shader usage, spawners, VFX, sound effect and more, download it and try for yourself!